Cyberpunk 2077 has been delayed again. Although the game had already entered the Gold phase and passed the certification of the platforms, the studio has delayed the premiere for 21 days due to the lack of time to finish the launch patch. Something that we users learned yesterday, and it seems that the CD Projekt RED workers found out at the same time as everyone else, according to Jason Schreier.
The reputed Bloomberg journalist, responsible (among many things) for uncovering the crunch cases at CD Projekt RED, has again spoken about the company’s actions internally, based on the information provided by the workers. And in this, he assures that the developers found out about the delay at the same time as all of us: “They all found out at the same time as us – CDPR sent an internal email simultaneously to the public tweet .”
This, if true, would be but another sign of the lack of organization within the development, and of that disconnect between CDPR leaders and their workers mentioned in recent testimony about crunch in the study. In case there were doubts about Schreier’s information, the official Cyberpunk 2077 account on Twitter guaranteed players this Monday that the title would arrive yes or yes on the 19th, just one day before announcing its delay.
As an addition to the story, and based on his internal contacts, Scherier says that the delay will not reduce the crunch in the least for the premiere: “That Cyberpunk 2077 is delayed three weeks is unusual, but surely it will not change too much for the developers, many of whom were also going to work under crunch conditions into December , on a post-release patch.
With an additional three weeks of development ahead of us, CD Projekt RED hopes to finish polishing that Day 1 game patch that will fix the last fringes of the game upon launch. We will see if the date of December 10 is final.