Until a few months ago, Halo Infinite was one of the most anticipated games for the Xbox Series X launch. However, its first demo was widely criticized and even teased for looking so rigid and incomplete. After that, Microsoft was forced to delay the launch of Infinite, even though that would greatly complicate the launch of the console. They delayed it in early 2021, but there is no way of knowing if they will complete their production cycle on time.
With this in mind, 343 Industries has not yet ruled out the idea of launching into play separately. His idea would be to launch his multiplayer side first, and a number of time later, his campaign would arrive. In an interview with Kotaku, Phil Spencer (head of Xbox) was asked if Microsoft was considering launching the Halo Infinite campaign and its multiplayer separately. Elusively, Spencer commented:
I think we have to make people feel like they have a Halo experience. I think we can see options like that. So, yeah, I think that’s something we need to talk about, but we want to make sure we get it right.
It’s been a long time since the development of Halo Infinite started and the title is still a long way from launch, what happened inside 343 Industries? Why do your games have such troublesome cycles? Since its inception, 343 has released two controversial Halo titles and a collection that caused so much damage to the Xbox One that it did permanent damage to the brand. 2021 will be an important year for Halo and will determine its role in today’s video game industry.